

8' (No id, intensity 80%, -1 means no ID) * - If You want a white light use a white light with intensity/alpha of 80% * - (PS: #FFFFFF white light works great with the Terrax Legacy option enabled) * - #FFFFFF is pure white light and not recommended for regular light. * - #a25600 is a nice color for torches (Yellow/Orange in this case)

In the 'Note' field (Next to the name) put the following text: * To activate the script on a map, do the following: * Game Folder -> JS -> Libs -> Replace your Pixie with the 4.7.1 version. * Requires Pixi 4.7.1, included in download. This will become the solution to light lag. ** The Script comes with a test project, only for PC, so that you can have fun seeing how the different light modes work/look AND you can see how you can set the foundations for some really fun light mechanics in your game! I know lighting plugins can be very expensive and very often, lead to noticeable slowdown. Supports Flashlight offset X and Y, great for horror games with custom graphics! Additional features, like each event has a reference to its own ID, self IDs to easily control light (essential for Yanfly event spawn and event copy). Early tests indicated this is Mobile friendly! Efficient! Great for low end PCs, also doesn't have lag like others. Light weight, fast, flexible, and beautiful! Compatible with most Yanfly Plugins especially Event Copier, Event Spawner!

Terrax Legacy Mode included for the Terrax Look (with superior performance) Designed to share the same params for people currently using Terrax. Multiplied ambient light setting by default (Nova Lighting) It'll run primarily on the GPU, minus cpu for minor things like animations. Game Folder -> JS -> Libs -> Replace your Pixie with the 4.7.1 version if lower. Requires Pixi 4.7.1, included in download There will be 1 for MV and another 1 for MZ!
